Quantcast
Viewing latest article 2
Browse Latest Browse All 2

Answer by mor0022

Here is my Code, Still trying to work out how to destroy objects neatly. using UnityEngine; using System.Collections; public class LanNetworkManager : MonoBehaviour { public string gameName = "not needed for lan"; public string hostGameName = "Tutorial Networking"; public GameObject playerPrefab; public Transform spawnObject; public int maxPlayers = 6; private string ip = "127.0.0.1"; private int playerCount = 0; private bool gameStarted = false; private int btnX; private int btnY; private int btnW; private int btnH; void Start(){ btnX = 10; btnY = 10; btnW = 130; btnH = 20; } void startServer(){ bool useNat = false; //!Network.HavePublicAddress (); Network.InitializeServer (maxPlayers, 25017,useNat); } void OnServerInitialized(){ Debug.Log ("Server Started"); spawnPlayer (); } void OnConnectedToServer(){ Debug.Log ("Server Joined"); spawnPlayer (); } void ConnectToLanServer(string ipA){ Network.Connect (ipA, 25017); } void OnPlayerConnected(){ playerCount++; Debug.Log ("Player Connected"); } void OnPlayerDiconnected(){ playerCount--; Debug.Log ("Player Diconnected"); } void OnGUI(){ if (!Network.isClient && !Network.isServer && !gameStarted) { if (GUI.Button (new Rect (btnX, btnY, btnW, btnH), "Start Server")) { gameStarted = true; startServer (); } ip = GUI.TextField (new Rect (btnX, btnY * 4, btnW, btnH), "127.0.0.1"); if (GUI.Button (new Rect (btnX, btnY * 7, btnW, btnH), "Manual Connect")) { gameStarted = true; ConnectToLanServer (ip); } } else { if(GUI.Button (new Rect(btnX,btnY*11,btnW,btnH),"Disconnect")){ gameStarted = false; //Network.DestroyPlayerObjects(Network.player); Network.Disconnect(500); } } if (Network.isServer) { GUI.Label (new Rect(btnX,btnY*15,btnW,btnH),"Players: " + (playerCount + 1) + "/" + maxPlayers); } } void PlayerSpawned(){ Debug.Log ("Player Spawned"); } void spawnPlayer(){ Network.Instantiate (playerPrefab, spawnObject.position, Quaternion.identity, 0); PlayerSpawned (); } }

Viewing latest article 2
Browse Latest Browse All 2

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>